Sisters Q&A from Andy Chambers
Last
Update: August 22, 2001
This
is the text from Andy Chambers reply:
1) If
a unit of Redemptionists with Exterminators fires its Exterminators and uses
Divine Guidance, does it guide the hits from:
a) Just the Exterminators,
b) just the "normal" HtH attacks,
c) both or,
d) the player must choose one or the other for the Act to work on?
AC: b
2)
Are Redemptionist Zealots:
a) Characters, and thus targetable in HtH,
b) "unit upgrades" and thus untargetable in HtH or,
c) something else?
AC: b
3) If you attach an IC (say a Canoness or Celestian Superior) to a unit of
Seraphim, does the unit:
a) Lose it's "Hit and Run" ability because the Canoness doesn't have
that ability in the same manner than SM Scouts with an attached character cannot
Infiltrate,
b) keep the ability because the Canoness has joined the squad and anytime a unit
"falls back" (which the rules for H&R state the unit does) the
character has to go with them or,
c) something else entirely?
AC: a
4) Are Confessor Krynov and Uriah Jacobus, released as Chapter Approved way back
in US White Dwarf 227:
a) Totally replaced by the new Priest rules and thus no longer valid,
b) legal to be bought as part of a Priestly Delegation with all their special
rules in WD intact or,
c) something else?
AC: c. Treat them as special characters used with an opponents consent. The
suggestion below is a good one but only for 'friendlies' as it requires some
mental flexibility to apply
>>I would suggest that a poster's idea on the topic would work
perfectly. Allow them to be bought "as is" from WD with the addition
of also treating them as a Confessor or Missionary as appropriate (Faith points,
Fanatical, etc) but count them as Special Characters that each take up an HQ
slot to buy.
5) When you Divine Guidance hits from a Flamer do you:
a) Ignore the Guidance for the flamer's hits since Flamers don't "roll to
hit",
b) apply the Guidance as normal since placing the template is more or less the
same as "rolling to hit", or
c) do something else?
AC: c) Apply the rule to the to wound roll like it says in the rules!
6) Can members of a Priestly Delegation join units that are legally part of a
Sisters of Battle army, but are not "of" the army such as Deathwatch,
Gray Knights, or a "loaned" Imperial Guard squad?
AC: Ooh, nasty one, for the sake of sanity we're going to say no to this.
7)
How do OTHER Imperial armies now treat Preachers et al, would they:
a) have to buy them from the Heros of the Imperium list and not benefit from the
new CA rules,
b) buy them from the Sisters of Battle list and gain all the abilities from that
list or,
c) something else?
AC: a
8)
Are the attack penalties of the Flail of Chastisement:
a) "Stackable" (i.e., if you have two models with Flails in BtB with
an enemy model would it lose two attacks -down to a minimum of one),
b) applied once per model no matter how many Flails of Chastisement are in
contact with it or,
c) something else?
AC: b
9) Similarly, are the morale penalties from two or more Blades of Admonition:
a) Cumulative,
b) only applied once per unit, or
c) something else?
AC: b
10) When a unit of Serphim performs a Hit and Run maneuver, does the reference
to the Seraphim making a "fall back" move mean:
a) That they are falling back per the main rulebook and therefore could, in
theory, be crossfired if their fall back corridor (realizing, of course, that
corridor can be in any direction) has an enemy model in it and that they must
restrict their Hit and Run movement to a Fall Back Corridor,
b) Simply that they are moving out of combat and all the rules for "fall
back" are ignored so the Seraphim cannot be crossfired and are not limited
to moving in a Fall Back Corridor,
c) something else?
AC: a
11) Can Seraphim (or other SoB units) use Blind grenades?
"I saw one
other question about blind grenades and no, Seraphim (or any other sisters) may
not use them - faith in the Emperor shall be
their shield! "
Thanks to John Swann (cygnnus@hotmail.com)
for asking!
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