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Here's a fairly antiseptic account of the Tuesday night titanic struggle between my Sisters and Erik Frye's Dark Eldar. We played at 1,700pts (that's all my Sisters as they're currently configured), and rolled up a Recon mission. Erik took four 10-strong squads on foot with a mix of DL's, SC, Blasters and Shredders. A small unit of Warp Puppies and a small unit of Hellions. Two Ravagers. One squad of Wyches on a Raider. One Raider squad. One Grotesque squad on Raider. And a kitted out Archon. I think that's it. Oh!!! And a Talos. Can't forget the Talos. Damn! And some Mandrakes. I had my GT army. Canoness with some wargear. 2 "tactical" Battle Sister Squads (w/. H Flamer, meltagun, and Veteran Sister Superior with Plasma Pistols and Power Swords), 1 "Heavy Bolter" Sister squad (Heavy Bolter, Flamer, VSS with Brazier of Holy Fire, 2 Seraphim units (both had VSS with plasma pistols and Power Swords), 1 Retributor Squad with 4 Heavy Flamers and 2 Retributor Squads with 2 H Bolters and 2 Multimeltas each. All the squads were in Rhinos, Immolators or flew. The last two Retributor squads were 5-strong and rode in Immolators, all the rest were big "10's". The Canoness rode with the H. Flamer Retributors. Anyway, we played on a 4x8 table, which I thought would kind of suck, as I couldn't really cover the whole width with my forces, so I was going to have problems keeping him out of my backfield. I hid just about my entire force behind hills and woods, with only the Retributors and the HB-armed Tactical squad dismounted and in LoS. The two Retributors (with the HB's and MM's) were in woods, hoping to make some cover saves. On my left flank, I had the HB-armed tacticals backed up with one of the Heavy Flamer Tacticals still mounted up. Next to them (towards the center) were one of the Retributor squads, as I said, sheltering in the woods. In the middle, I had an Immolator, the Command Rhino w/. 4 HF, and one unit of Seraphim hiding behind a hill. On the right, I had the other Retributors, the other Seraphim, and the last Tactical Squad. Facing them (starting on the left) were... On Erik's right flank two Warrior Squads, the Wyches, and a Ravager. In the center where one warrior squad (w/. 2 DL and 2 Blasters), the Talos, a Ravager, the Raider Squad, and the Grotesques (lead by a Haemonculus). On his left were the last warrior squad, the Warp Puppies, and the Helions. One Mandrake "blip" was placed with each group. I let him take the first turn and away we went. He pushed up just about his entire army to get into HtH as quick as possible. His Archon jumped out of the Raider he was hitching a ride on and FoF'ed closer in the hopes of charging my Seraphim in the middle of the board. His first turn shooting was fairly ineffective since most of my army was hiding behind cover. The (all sides will be from my perspective) left flank Ravager shot and wiped out the Retributors there. And the other Ravager stunned my right flank Immolator. The Wyches' Raider shot up the (now empty) Rhino that used to house the HB Sisters. Finally, the Warriors on the extreme left flank killed two Sisters from the Heavy Bolter squad with Dark Lance fire. In the assault phase, his Archon came up *just* short of my Seraphim and stood around in his Shadow Field looking pissed. My turn one. On my left, I held the HB squad in place to try and shoot down the Wych Raider before it became more of a pain. I moved up the other Squad's Rhino and popped smoke. In the middle the Seraphim, realizing that it's either charge or be charged, hopped over the hill and looked to bring all guns to bear on the Archon before charging in. The Talos loomed dangerously close, but at that point I decided that the Seraphim were now there to kill the Archon and tie up the Talos for as long as possible. The Command Rhino lurched forward over the hill and the Canoness and her Retributors poured out to get some heavy flamer shots at the Warrior and Grotesque Raiders that were in the valley just beyond the hill. On the right, the Seraphim jumped over the woods they were sheltering behind and drew sights on the Warriors who had been advancing through the next copse of woods. What followed was perhaps the single best shooting phase my Sisters have put together. We'll start with the ineffective stuff. On the left, the Heavy Bolter manage to shoot the Dark Lance off of the Wyche's Raider, but nothing more, while the rest of the squad's bolter fire bounced off the of skimmer's hull. On the right, the Seraphim opened up on the Warriors facing them and killed a handful. Not enough to break then, but it was a good start. But in the middle... Oh, the glorious middle... The right flank Retributors opened up with their two multimeltas (the Heavy Bolters were screened by too much woods) on the Ravager in the middle of the table. Only one hit, but it was enough. The Melta shot penetrated the Skimmer's armor and blew the thing to scrap. Or would have if it hadn't moved too fast. But the "6" I rolled was still enough to skrag the thing! The Seraphim in the middle opened up on the Archon, got a handful of hits, and caused 4 wounds. He rolls to save… "1"! First roll! The field falls and the rest of the AP5 shots sink home in his pale flesh. Scratch one Archon! Then, the Retributors with the Canoness open up. I can get all four Heavy Flamers on the Grotesques' Raider, but better still, two of them can also get the Warrior's Raider under their fire as well. With open-topped skimmers you can guess the rest… Both craft crash killing two Grotesques and 5(!) Warriors. And there was much rejoicing! In one fell swoop, his entire center was dismounted and damaged. Sadly, the death of the Archon left the Seraphim with nothing to charge, so they kind stood there thinking "Crap! There's a really pissed off Talos just over there...". When the two Raiders in the middle went down, Erik wisely put the survivors just out of charge range from my Canoness. But on the right flank, I charged the Seraphim into the Warp Puppies. I could only get one Sister in contact, but I was hoping that would be enough. I figured that would do two things. First, it would keep the Puppies from charging the Retributors who'd just downed the Ravager and would also keep my Seras from getting shot up. In the ensuing HtH, we drew at zero kills each, and both sides piled on in. His turn two. On the left, his Wych squad zipped forward to drop off the Wyches for a charge into the HB Sisters. The Ravager spun about and got ready to zap the (still enshrouded in smoke) Rhino also on the left. And the second of the warrior squads on the left advanced slightly to help cover the Ravager. In the middle, the Talos edged up closer to the Seraphim, licking its proverbial chops. The Grotesques and surviving warriors moved up to assault the Canoness and her bodyguard. On the right, the Warriors in the woods edged up to charge the Seraphim while the Hellions swooped forward to try and kill the now-recovered Immolator. In his shooting phase, the Warriors on the far left opened up to support the Wyches' charge, but either missed or failed to wound with their two Dark Lances. The Ravager opened up on the Rhino and killed it. All but one of the Sisters within jumped out safe. The Sisters jumped out so that they were around 10" from the Warriors in front of the Ravager, and Erik wisely FoF'ed them closer as they were only armed with Splinter Cannon and I would have been able (in my turn) to walk up and flame/assault them with ease. Sadly, he rolled a 6 for FoF ensuring that he'd be able to charge. In the middle, the Talos killed one Seraphim with his Sting, while the Haemonculus opened up with his. Fortunately the Destructor only managed to kill 2 of the 9(!) models under it. Whew… The Hellions blaster shot found it's mark, but only managed to shake the crew. Seeing that things were tichy on that flank, the Mandrakes appeared and charged the Retributors. Then came the assaults. The Wyches on the left charged in and put a hurtin' on the Heavy Bolter Sisters killing something like 3 of them, but suffering no losses in return. My Sisters, sadly, broke but he couldn't catch them to run them down. And they were still over 50%! The Warriors that had just FoF'ed closer charged in and might have killed one Sister. I might have killed one to. I don't remember. But the battle was a tie and no one moved. In the center, the Talos charged the Seraphim, but rolled a 1 for his attacks and only two Seraphim got mangled. The Grotesques, Haemonculus, and warriors charged my Canoness. The Warrior Sybarite managed to get a wound on the Canoness with his Agonizer and the Haemonculus put another wound on her with his Sissorhands. But she lived and had her Powerfist to strike back with! He did manage to kill one Retributor with a Grotesque, but that was it. In return, the Canoness smote the Haemomculus and one of the Grotesques with her mighty S6 attacks. Better still, I got a kill on a Warrior and a Grotesque with the Retributors (one of the Grotesques had a wound on it from the Raider crash). With the Haemonculus dead, the Grotesques failed the break test, as did the very depleted Warriors. That's right!! You read that correctly. MY SISTERS ACTUALLY WON A MELEE AGAINST SOMETHING OTHER THAN A VANILLA GUARD UNIT!!! WOO HOO!!! Both units fell back, but I rolled higher than either and wiped them both out. The Talos continued to gnaw on my Seraphim, but they held fast knowing that their sacrifice would give the rest of the army a chance. On the right, the melee between the Mandrakes and the Retributors was sadly one-sided. My cover bonus came to naught, and the Emperor abandoned my armor save rolls. 4 of the five Retributors fell and the last fell back. The Drakes looked around and then consolidated towards the big melee just to the left. The Hellions wheeled around and charged into the back of the Seraphim while the Warriors in the woods also threw their weight into the melee. Here again, though, the Sisters faired well. My luck might have abandoned me when the Retributors were wiped out, but it came back with a roar as I made save after save with my Seraphim to force another standoff. Even with all the Dark Eldar swarming around the Seraphim, they held their ground and actually started to pick off the dangerous characters facing them. The Beastmaster and his Agonizer fell to a Bolt Pistol round to the face, while a couple of warriors joined him. My turn two. On the left, my Heavy Bolter Sisters stopped at the board edge in hopes of rallying. My Canoness and her bodyguard advanced towards the Warrior squad still sitting back in his deployment zone. The shaken Immolator crew wheeled their tank out of danger while the (still mounted up and undamaged) Rhino-borne Sisters on the right moved into position and dismounted to flame the Drakes and help out the Seraphim and their valiant struggle. In the middle, the lone Immolator stayed hidden behind the hill where it had started the game. In the middle of the board, the Canoness' escort opened up, with three heavy flamers being able to bear on the Warriors in front of them. 7 Warriors fell to the cleansing flames, and the rest fell back never to recover. I must point out, though, that I made a huge tactical error by flaming them. I really should have held my fire and charged (I would have had the range), but it's sooo damned hard to pass on massed Heavy Flamer fire when you get a good look... On the right, the unengaged Sisters opened up on the Drakes and wiped them out to a man(?!?) . The Heavy Flamer claiming 4 while bolter shots finished the rest off. Then to the charges! The only unit that could move was the Sisters who'd just obliterated the Mandrakes, and they charged into the backs of the engaged Hellions. And that was enough. All the Hellions died, as did the Warp Beasts leaving only three warriors who, faced by 5:1 odds fell back into the woods. I consolidated back into safety and awaited the next turn. In the middle the Talos continued to kill Seraphim and the Seraphim continued to hold. But to the left disaster struck! The battle between my Sisters and his warriors was fought to another stand-still, but he lost the moral high ground roll and fell back. Since it was a Moral High ground roll, all I could do was consolidate and that meant that he was free to shoot the Sisters at will... <sigh> His turn three. The Wyches, having toyed with my Heavy Bolter-armed Sisters turned to deal with the Sisters who'd just seen off the Warriors. Those warriors continued to fall back, but rallied for later action. To keep my Heavy Bolter Sisters from rallying, he moved the Wyche's Raider right up next to them. The Ravager, ignoring the Sisters in front of it, spun on its axis and brought all three Disintegrators to bear on the Canoness and her troops. That was about all of his movement. The Wyches fired their two blasters into the Sisters' backs and two fell. The Ravager took careful aim and hit the Canoness' unit with all three Disintegrators. All 5 surviving Retributors fell and the Canoness, joined them as the light shining about her Halo couldn't overcome the dark energy that engulfed her. The warriors on the right fired their Splinter Cannon as they fell back, but the thick armour of the Seraphim deflected the shots. In the assault phase, the Wyches charged into the remaining Sisters and wiped them out. The Talos, toying with the last Seraphim neatly dissected her and stored the parts for later play. My turn three. The Heavy Bolter sisters, with an enemy unit 1" away, fled off the board. The lone Immolator in the middle sped to the right at full speed hoping to avoid getting killed by either the Talos or the Ravager. Joining it was the Rhino that had carried the Canoness, as it had been ignored in all the fire. The Sisters on the right mounted back up into their Rhino and moved behind some cover while the Immolator moved with them. The Seraphim jumped alongside the falling back warriors and wiped out the rest with bolt pistol fire. And so at the end of turn three, the game was in a balance. He had totally wiped out my left flank, and I his. Only his Talos and my Immolator and the Rhino my Canoness has ridden occupied the middle. The rest of the game was very fast and only one thing matter. What would happen to the Immolator and Rhino? In his turn four, the Talos sped after the Immolator while the Ravager smashed the Rhino with three powerful shots. The Talos caught up to the Immolator, but couldn't get enough hits (he needed 6's) to get anything solid. The two Warrior squads moved towards my deployment zone. The Wyches mounted back up on their Raider and moved towards the middle of my deployment zone. In my turn, the Immolator, deciding to move someplace where it might have a chance to do something, spun around and moved 12" back towards the middle of my zone. I had no shooting. In his turn five, the Talos again raced after the Immolator, but again couldn't hit it enough to do any damage. The Ravager also failed to score a hit with its one shot as it moved 12" into firing position. My turn five, the Immolator has its chance! The Ravager had moved close enough with it's burst of speed to allow me to get an Inferno cannon shot on it. So, slowing from it's breakneck flight, the Immolator slew it's turret around and opened fire… And WHOOSH! The Ravager explodes in a gout of black flame. His turn Six. Seeking revenge on the now vulnerable Immolator, the Wyches move into position and open up with their two Blasters, while the Talos does the same with its Sting. The Blasters shoot the Inferno Canon off, while the Sting manages an Immobilize. The Immolator's wild ride was over. And so it ends. He's got 4 full units (two warrior squads, the Talos, and the Wyches) and one damaged unit (the DL-less Raider) in my zone while I have 4 full units (The Seraphim, the Sister's squad, a Rhino, and the last Immolator) in his. So he's got a 100vp edge going into the tally. Adding up points, it's clear it's gonna be close. We both managed to really savage each other. But he pulls ahead by a hair as total points are added up. Overall a great game! When I saw the size of the board (8' wide!) I though I was in trouble. I can move fast, but in a Recon mission, I would have to stop all them Raiders… Anyway, a very fun and tense game. When the last Ravager blew up, I thought "Damn! I may actually have a shot here!" In the end, I think we were separated by something like 200 total VP. And I have to thank the Emperor for His amazing Power Armor. Other than the one breakdown then the 'Drakes charges, I did insanely well. Final League results were: Erik Frye 15pts John Swann 10pts Have to have another one some time Erik! Great fun... Vale, JohnS |